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Charles project halloween
Charles project halloween













charles project halloween
  1. CHARLES PROJECT HALLOWEEN MOVIE
  2. CHARLES PROJECT HALLOWEEN MOD
  3. CHARLES PROJECT HALLOWEEN UPDATE

Added a way to obtain the Pumpkinbolt spell in game (without cheating.) - Not gonna give away how though.Made improvements to the Pumpkinbolt spell that the zombies and witches in the castle use.Replaced the images in the changing "haunted" pictures in the castle - on approach you can take your chances and "Enter the Void".Added a few more decorations to the castle and expanded the clean function to replace more of the human bones and stuff with food in the kitchen.

charles project halloween

  • Added functionality to the clown in Solitude.
  • Slightly modified the navmesh in SolitudeOrigin cell - tested in vanilla and with JK's Skyrim and no issues from the navmesh edits.
  • Optional Vanilla Moon Patch: If you don't like the moon staring at you, this will add back the vanilla moons.
  • CHARLES PROJECT HALLOWEEN MOD

    Optional Music Patch: Split the plugin into two esl flagged plugins - one for the explore music and one for combat music, so you can use the combat music changes with the main mod explore music.Updated patches for AI Overhaul, JK's Skyrim, and Coming Soon : JK's Dragonsreach.Added Patches for The Marshlands and Embers XD (EmbersHD.esp version).Added Patches for ClefJ's Morthal and Winterhold mods.The mod hasn't been touched on there since 2014. Added an SE port of a mod from ModDB (called "Dark Lord's Fortress" by Dave Urban - see Credits section for link) that I will be using assets from in my next update.

    CHARLES PROJECT HALLOWEEN UPDATE

  • Many more fixes and changes - This update took longer than expected because of the switch to managing each aspect of the mod separately plus I was away for a week - Not sure entirely what else I changed in the time - Please help me out with some feedback! :).
  • Began the process of removing the environment breaking armor from the main file - will be available as optional downloads in the future.
  • CHARLES PROJECT HALLOWEEN MOVIE

    Changed all the music in the castle to be piano cover versions of Castlevania songs or horror movie songs.Started adding voices to castle workers using xVASynth - It's not perfect but it's not bad either - let me know what you think.Moved all remaining creature mesh changes to the new Monster Mash update.Made all the costume changes an optional plugin within the main installer.Made the Main Menu Replacer and Creepy Moon Replacers optional files in the main installer.Made the replacement music an optional download in the optional files section.Added all patches and optional files mentioned below to one FOMOD installer.Added more decoration to the interior of the castle.Currently he explains his situation and the player has a choice to accept his request or not which leads to either the follower dialogue becoming available or him going to the Winking Skeever and waiting for you to change your mind

    charles project halloween

  • Early implementation of the Katsenberg quest - He is now waiting for the player outside the castle and has new dialogue upon first meeting him.
  • COMPLETELY recreated the exterior of the castle using assets by DaveUrban10 and finally renamed it CASTLE DRACULA!!!.














  • Charles project halloween